<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="isariaProCompact" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="17" filename="$data/shared/assets/assetLibraryDecals_diffuse.png" />
    <File fileId="18" filename="$data/shared/assets/assetLibraryDecals_normal.png" />
    <File fileId="15" filename="$data/shared/default_normal.png" />
    <File fileId="16" filename="$data/shared/detailLibrary/calibrated/grainSmall_specular.png" />
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png" />
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png" />
    <File fileId="20" filename="$data/shared/detailLibrary/metallic/glass/glassClear01_specular.png" />
    <File fileId="13" filename="$data/shared/detailLibrary/metallic/rough_specular.png" />
    <File fileId="11" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png" />
    <File fileId="12" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png" />
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png" />
    <File fileId="9" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png" />
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png" />
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png" />
    <File fileId="1" filename="$data/shared/white_diffuse.png" />
    <File fileId="19" filename="$data/shared/window_diffuse.png" />
    <File fileId="14" filename="isariaProCompactDecals_diffuse.png" />
    <File fileId="2" filename="isariaProCompact_normal.png" />
    <File fileId="3" filename="isariaProCompact_vmask.png" />
  </Files>

  <Materials>
    <Material name="isariaProCompact_plasticPaintedShinyGray_mat" materialId="2" customShaderId="4">
      <CustomParameter name="colorScale" value="0.79 0.79 0.79"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="isariaProCompact_metalPaintedGray_mat" materialId="3" customShaderId="4">
      <CustomParameter name="colorScale" value="0.285 0.285 0.285"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="9"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="isariaProCompact_plasticPaintedBlack_mat" materialId="4" customShaderId="4">
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
      <Custommap name="detailDiffuse" fileId="10"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="isariaProCompact_silverScratched_01_mat" materialId="1" customShaderId="4">
      <Custommap name="detailDiffuse" fileId="11"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="isariaProCompact_silverRough_mat" materialId="7" customShaderId="4">
      <CustomParameter name="colorScale" value="0.3 0.3 0.3"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="isariaProCompactDecals_plasticPainted_mat" materialId="8" customShaderId="4" customShaderVariation="vmaskUV2" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="1"/>
      <CustomParameter name="colorScale" value="0.0027 0.0704 0.2502"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Texture fileId="14"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="isariaProCompact_silverScratched_02_mat" materialId="5" customShaderId="4" customShaderVariation="vmaskUV2">
      <CustomParameter name="alphaBlendingClipThreshold" value="1"/>
      <Custommap name="detailDiffuse" fileId="11"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Texture fileId="17"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="isariaProCompact_glassClear01_mat" materialId="6" customShaderId="4" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="20"/>
      <Texture fileId="19"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="isariaProCompact.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="proCompactTop" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1,2,3,4" clipDistance="300" nodeId="1">
      <Shape name="screw_decals" translation="-0.379672 0.282895 0.068649" shapeId="2" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="30" nodeId="2"/>
      <Shape name="glass" translation="-0.658672 0.23256 -0.123917" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="300" nodeId="3"/>
    </Shape>
    <Shape name="proCompactLeft" translation="0.15 0 0" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="4,2,7" skinBindNodeIds="4 5 6" clipDistance="300" nodeId="4">
      <TransformGroup name="proCompactLeftPart2" translation="0.000054 -0.000094 0.047534" collision="false" clipDistance="300" nodeId="5">
        <TransformGroup name="proCompactLeftPart3" translation="0 0 0.04409" collision="false" clipDistance="300" nodeId="6">
          <TransformGroup name="measurementNode" translation="0 0 0.074259" nodeId="7"/>
          <Shape name="screw_decals" translation="0.034031 -0.032425 0.023867" shapeId="5" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="30" nodeId="8"/>
          <Shape name="decal" translation="-0.001656 -0.083048 0.073831" shapeId="6" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="8" clipDistance="30" nodeId="9"/>
        </TransformGroup>
      </TransformGroup>
    </Shape>
    <Shape name="proCompactRight" translation="-0.15 0 0" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="4,2,7" skinBindNodeIds="10 11 12" clipDistance="300" nodeId="10">
      <TransformGroup name="proCompactRightPart2" translation="-0.000054 -0.000094 0.047534" collision="false" clipDistance="300" nodeId="11">
        <TransformGroup name="proCompactRightPart3" translation="0 0 0.04409" collision="false" clipDistance="300" nodeId="12">
          <TransformGroup name="measurementNode" translation="0 0 0.074259" nodeId="13"/>
          <Shape name="screw_decals" translation="-0.034031 -0.032425 0.023867" shapeId="8" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="30" nodeId="14"/>
          <Shape name="decal" translation="0.001656 -0.083048 0.073831" shapeId="9" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="8" clipDistance="30" nodeId="15"/>
        </TransformGroup>
      </TransformGroup>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
