<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="ta25ProfiLine" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="7" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="1" filename="$data/shared/assets/lights/lizard/plateNumberLight04.i3d" />
    <File fileId="2" filename="$data/shared/assets/lights/lizard/sideMarker03.i3d" />
    <File fileId="3" filename="$data/shared/assets/lights/lizard/workingLight44.i3d" />
    <File fileId="19" filename="$data/shared/clearGlass_diffuse.png" />
    <File fileId="17" filename="$data/shared/clearPlastic_diffuse.png" />
    <File fileId="20" filename="$data/shared/default_normal.png" />
    <File fileId="31" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png" />
    <File fileId="32" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png" />
    <File fileId="33" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png" />
    <File fileId="15" filename="$data/shared/detailLibrary/calibrated/grainSmall_specular.png" />
    <File fileId="9" filename="$data/shared/detailLibrary/flat_normal.png" />
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png" />
    <File fileId="16" filename="$data/shared/detailLibrary/metallic/clear_specular.png" />
    <File fileId="18" filename="$data/shared/detailLibrary/metallic/glass/glassClear03_specular.png" />
    <File fileId="40" filename="$data/shared/detailLibrary/metallic/scratched_diffuse.png" />
    <File fileId="41" filename="$data/shared/detailLibrary/metallic/scratched_specular.png" />
    <File fileId="36" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png" />
    <File fileId="37" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png" />
    <File fileId="38" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png" />
    <File fileId="39" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png" />
    <File fileId="34" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_diffuse.png" />
    <File fileId="35" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_specular.png" />
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png" />
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png" />
    <File fileId="12" filename="$data/shared/detailLibrary/nonMetallic/reflector/reflector_diffuse.png" />
    <File fileId="13" filename="$data/shared/detailLibrary/nonMetallic/reflector/reflector_specular.png" />
    <File fileId="24" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png" />
    <File fileId="46" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_diffuse.png" />
    <File fileId="25" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png" />
    <File fileId="26" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png" />
    <File fileId="4" filename="$data/shared/white_diffuse.png" />
    <File fileId="21" filename="$data/shared/window_vmask.png" />
    <File fileId="27" filename="ta25ProfiLineDecal_diffuse.png" />
    <File fileId="28" filename="ta25ProfiLineDecal_normal.png" />
    <File fileId="22" filename="ta25ProfiLineHoses_normal.png" />
    <File fileId="23" filename="ta25ProfiLineHoses_vmask.png" />
    <File fileId="11" filename="ta25ProfiLineLight_emissive.png" />
    <File fileId="5" filename="ta25ProfiLineLight_normal.png" />
    <File fileId="6" filename="ta25ProfiLineLight_vmask.png" />
    <File fileId="44" filename="ta25ProfiLineSupportDecals_diffuse.png" />
    <File fileId="45" filename="ta25ProfiLineSupportDecals_normal.png" />
    <File fileId="42" filename="ta25ProfiLineSupport_normal.png" />
    <File fileId="43" filename="ta25ProfiLineSupport_vmask.png" />
    <File fileId="30" filename="ta25ProfiLine_normal.png" />
    <File fileId="29" filename="ta25ProfiLine_vmask.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="ta25ProfiLineLight_plasticPaintedBlack_mat" materialId="24" customShaderId="7" customShaderVariation="staticLight">
      <CustomParameter name="blinkMulti" value="2 5 50 0"/>
      <CustomParameter name="blinkSimple" value="1 0"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
      <CustomParameter name="lightTypeBitMask" value="0"/>
      <CustomParameter name="lightUvOffsetBitMask" value="0"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="10"/>
      <Custommap name="lightsIntensity" fileId="11"/>
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="ta25ProfiLineLight_reflectorRed_mat" materialId="25" customShaderId="7" customShaderVariation="staticLight">
      <CustomParameter name="blinkMulti" value="2 5 50 0"/>
      <CustomParameter name="blinkSimple" value="1 0"/>
      <CustomParameter name="clearCoatIntensity" value="0.25"/>
      <CustomParameter name="clearCoatSmoothness" value="1.0"/>
      <CustomParameter name="colorScale" value="0.634 0.0 0.0"/>
      <CustomParameter name="lightTypeBitMask" value="0"/>
      <CustomParameter name="lightUvOffsetBitMask" value="0"/>
      <Custommap name="detailDiffuse" fileId="12"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="lightsIntensity" fileId="11"/>
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="ta25ProfiLineLight_decal_mat" materialId="26" customShaderId="7" customShaderVariation="staticLight">
      <CustomParameter name="alphaBlendingClipThreshold" value="1"/>
      <CustomParameter name="blinkMulti" value="2 5 50 0"/>
      <CustomParameter name="blinkSimple" value="1 0"/>
      <CustomParameter name="colorScale" value="0.9059 0.8471 0.1137"/>
      <CustomParameter name="lightTypeBitMask" value="0"/>
      <CustomParameter name="lightUvOffsetBitMask" value="0"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Custommap name="lightsIntensity" fileId="11"/>
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="ta25ProfiLineLight_chrome_mat" materialId="23" customShaderId="7" customShaderVariation="staticLight">
      <CustomParameter name="blinkMulti" value="2 5 50 0"/>
      <CustomParameter name="blinkSimple" value="1 0"/>
      <CustomParameter name="lightTypeBitMask" value="0"/>
      <CustomParameter name="lightUvOffsetBitMask" value="0"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="lightsIntensity" fileId="11"/>
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="ta25ProfiLineLight_glassClear03_01_mat" materialId="28" customShaderId="7" customShaderVariation="staticLight" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
      <CustomParameter name="blinkMulti" value="2 5 50 0"/>
      <CustomParameter name="blinkSimple" value="1 0"/>
      <CustomParameter name="lightTypeBitMask" value="0"/>
      <CustomParameter name="lightUvOffsetBitMask" value="0"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="18"/>
      <Custommap name="lightsIntensity" fileId="11"/>
      <Texture fileId="17"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="ta25ProfiLineLight_glassClear03_02_mat" materialId="27" customShaderId="7" customShaderVariation="staticLight" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
      <CustomParameter name="blinkMulti" value="2 5 50 0"/>
      <CustomParameter name="blinkSimple" value="1 0"/>
      <CustomParameter name="colorScale" value="1 0 0"/>
      <CustomParameter name="lightTypeBitMask" value="0"/>
      <CustomParameter name="lightUvOffsetBitMask" value="0"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="18"/>
      <Custommap name="lightsIntensity" fileId="11"/>
      <Texture fileId="17"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="clearPlastic_glassClear03_mat" materialId="33" customShaderId="7" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="18"/>
      <Texture fileId="19"/>
      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
    </Material>
    <Material name="ta25ProfiLineHoses_rubberBlackHoses_mat" materialId="22" customShaderId="7" customShaderVariation="vmaskUV2">
      <CustomParameter name="colorScale" value="0.01 0.01 0.01"/>
      <CustomParameter name="porosity" value="0.5"/>
      <Custommap name="detailDiffuse" fileId="24"/>
      <Custommap name="detailNormal" fileId="25"/>
      <Custommap name="detailSpecular" fileId="26"/>
      <Texture fileId="4"/>
      <Normalmap fileId="22"/>
      <Glossmap fileId="23"/>
    </Material>
    <Material name="ta25ProfiLineDecal_decal_opaque_mat" materialId="31" customShaderId="7" customShaderVariation="vmaskUV2_normalUV3">
      <Custommap name="detailDiffuse" fileId="14"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Texture fileId="27"/>
      <Normalmap fileId="28"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_base_color01_mat" materialId="6" customShaderId="7">
      <CustomParameter name="clearCoatIntensity" value="0.1000"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2000"/>
      <CustomParameter name="colorScale" value="0.1199 0.1288 0.1157"/>
      <CustomParameter name="smoothnessScale" value="0.8500"/>
      <Custommap name="detailDiffuse" fileId="31"/>
      <Custommap name="detailNormal" fileId="32"/>
      <Custommap name="detailSpecular" fileId="33"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_plasticGraniteGrainSmallBlack_mat" materialId="7" customShaderId="7">
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
      <Custommap name="detailDiffuse" fileId="34"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="35"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_WALTERSCHEID_YELLOW1_mat" materialId="8" customShaderId="7">
      <CustomParameter name="colorScale" value="0.7304 0.4969 0.0086"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="10"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_chrome_mat" materialId="9" customShaderId="7">
      <Custommap name="detailDiffuse" fileId="14"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_rubberBlack_mat" materialId="4" customShaderId="7">
      <CustomParameter name="porosity" value="0.5"/>
      <Custommap name="detailDiffuse" fileId="24"/>
      <Custommap name="detailNormal" fileId="25"/>
      <Custommap name="detailSpecular" fileId="26"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_VOGELSANG_RED1_mat" materialId="10" customShaderId="7">
      <CustomParameter name="clearCoatIntensity" value="0.1000"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2000"/>
      <CustomParameter name="colorScale" value="0.7818 0.0078 0.0399"/>
      <CustomParameter name="smoothnessScale" value="0.8500"/>
      <Custommap name="detailDiffuse" fileId="31"/>
      <Custommap name="detailNormal" fileId="32"/>
      <Custommap name="detailSpecular" fileId="33"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_plasticPainted_mat" materialId="11" customShaderId="7">
      <CustomParameter name="colorScale" value="0.9059 0.1765 0.1255"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="10"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_decal_mat" materialId="12" customShaderId="7">
      <CustomParameter name="colorScale" value="0.9059 0.2235 0.1059"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_silverScratched_mat" materialId="2" customShaderId="7">
      <Custommap name="detailDiffuse" fileId="36"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="37"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_metalPaintedBlack_mat" materialId="13" customShaderId="7">
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
      <Custommap name="detailDiffuse" fileId="38"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="39"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_copperScratched_mat" materialId="14" customShaderId="7">
      <CustomParameter name="colorScale" value="0.9559 0.3467 0.2384"/>
      <Custommap name="detailDiffuse" fileId="40"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="41"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_reflectorWhite_mat" materialId="15" customShaderId="7">
      <CustomParameter name="clearCoatIntensity" value="0.25"/>
      <CustomParameter name="clearCoatSmoothness" value="1.0"/>
      <CustomParameter name="colorScale" value="0.752 0.752 0.752"/>
      <Custommap name="detailDiffuse" fileId="12"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_reflectorRed_mat" materialId="16" customShaderId="7">
      <CustomParameter name="clearCoatIntensity" value="0.25"/>
      <CustomParameter name="clearCoatSmoothness" value="1.0"/>
      <CustomParameter name="colorScale" value="0.634 0.0 0.0"/>
      <Custommap name="detailDiffuse" fileId="12"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_base_color02_mat" materialId="5" customShaderId="7">
      <CustomParameter name="clearCoatIntensity" value="0.1000"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2000"/>
      <CustomParameter name="colorScale" value="0.0077 0.1586 0.0186"/>
      <CustomParameter name="smoothnessScale" value="0.8500"/>
      <Custommap name="detailDiffuse" fileId="31"/>
      <Custommap name="detailNormal" fileId="32"/>
      <Custommap name="detailSpecular" fileId="33"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLineDecal_silverScratched_mat" materialId="29" customShaderId="7" customShaderVariation="vmaskUV2_normalUV3">
      <Custommap name="detailDiffuse" fileId="36"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="37"/>
      <Texture fileId="27"/>
      <Normalmap fileId="28"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLineDecal_WIENHOFF_RED2_mat" materialId="30" customShaderId="7" customShaderVariation="vmaskUV2_normalUV3">
      <CustomParameter name="clearCoatIntensity" value="0.1000"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2000"/>
      <CustomParameter name="colorScale" value="0.7694 0.0176 0.0000"/>
      <CustomParameter name="smoothnessScale" value="0.8536"/>
      <Custommap name="detailDiffuse" fileId="31"/>
      <Custommap name="detailNormal" fileId="32"/>
      <Custommap name="detailSpecular" fileId="33"/>
      <Texture fileId="27"/>
      <Normalmap fileId="28"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLineDecal_decal_alphaBlending_mat" materialId="32" customShaderId="7" customShaderVariation="vmaskUV2_normalUV3" alphaBlending="true">
      <Custommap name="detailDiffuse" fileId="14"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Texture fileId="27"/>
      <Normalmap fileId="28"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_GENERIC_CABLEMOUNT_GREEN_mat" materialId="17" customShaderId="7">
      <CustomParameter name="colorScale" value="0.0000 0.1360 0.1170"/>
      <Custommap name="detailDiffuse" fileId="34"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="35"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLine_base_color03_mat" materialId="3" customShaderId="7">
      <CustomParameter name="clearCoatIntensity" value="0.1000"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2000"/>
      <CustomParameter name="colorScale" value="0.007 0.007 0.007"/>
      <CustomParameter name="smoothnessScale" value="0.8500"/>
      <Custommap name="detailDiffuse" fileId="31"/>
      <Custommap name="detailNormal" fileId="32"/>
      <Custommap name="detailSpecular" fileId="33"/>
      <Texture fileId="4"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="ta25ProfiLineSupport_WIENHOFF_GREY_mat" materialId="19" customShaderId="7">
      <CustomParameter name="clearCoatIntensity" value="0.1000"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2000"/>
      <CustomParameter name="colorScale" value="0.1199 0.1288 0.1157"/>
      <CustomParameter name="smoothnessScale" value="0.8500"/>
      <Custommap name="detailDiffuse" fileId="31"/>
      <Custommap name="detailNormal" fileId="32"/>
      <Custommap name="detailSpecular" fileId="33"/>
      <Texture fileId="4"/>
      <Normalmap fileId="42"/>
      <Glossmap fileId="43"/>
    </Material>
    <Material name="ta25ProfiLineSupport_rubberBlack_mat" materialId="20" customShaderId="7">
      <CustomParameter name="porosity" value="0.5"/>
      <Custommap name="detailDiffuse" fileId="24"/>
      <Custommap name="detailNormal" fileId="25"/>
      <Custommap name="detailSpecular" fileId="26"/>
      <Texture fileId="4"/>
      <Normalmap fileId="42"/>
      <Glossmap fileId="43"/>
    </Material>
    <Material name="ta25ProfiLineSupport_silverScratched_mat" materialId="18" customShaderId="7">
      <Custommap name="detailDiffuse" fileId="36"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="37"/>
      <Texture fileId="4"/>
      <Normalmap fileId="42"/>
      <Glossmap fileId="43"/>
    </Material>
    <Material name="ta25ProfiLineSupportDecals_silverScratched_mat" materialId="21" customShaderId="7" customShaderVariation="vmaskUV2_normalUV3">
      <Custommap name="detailDiffuse" fileId="36"/>
      <Custommap name="detailNormal" fileId="9"/>
      <Custommap name="detailSpecular" fileId="37"/>
      <Texture fileId="44"/>
      <Normalmap fileId="45"/>
      <Glossmap fileId="43"/>
    </Material>
    <Material name="ta25ProfiLineHoses_plasticGraniteGrainSmall_mat" materialId="35" customShaderId="7" customShaderVariation="vmaskUV2">
      <CustomParameter name="colorScale" value="0.07042 0.07042 0.07042"/>
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      <Custommap name="detailSpecular" fileId="35"/>
      <Texture fileId="4"/>
      <Normalmap fileId="22"/>
      <Glossmap fileId="23"/>
    </Material>
    <Material name="ta25ProfiLineHoses_rubber_mat" materialId="34" customShaderId="7" customShaderVariation="vmaskUV2">
      <CustomParameter name="colorScale" value="0.2027 0.2027 0.2027"/>
      <CustomParameter name="porosity" value="0.5"/>
      <Custommap name="detailDiffuse" fileId="46"/>
      <Custommap name="detailNormal" fileId="25"/>
      <Custommap name="detailSpecular" fileId="26"/>
      <Texture fileId="4"/>
      <Normalmap fileId="22"/>
      <Glossmap fileId="23"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="ta25ProfiLine.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="ta25ProfiLine_main_component1" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <Shape name="ta25ProfiLine_vis" translation="0 0 3.281434" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17" skinBindNodeIds="2 12 16 82 118 120 121 122 124 125 126 127 128 129 130 131 132 138 139 145 146 152 154 156 158 160 162 164 166 168 170 182 184" clipDistance="300" nodeId="2">
        <TransformGroup name="attachable" translation="0 0 -3.281434" nodeId="3">
          <TransformGroup name="attacherJoints" nodeId="4">
            <TransformGroup name="attacherJoint" translation="0 1.24 -0.775945" rotation="0 90 0" nodeId="5"/>
            <TransformGroup name="attacherJointBackArmTop" translation="0 1.33696 -4.172701" rotation="50 0 0" nodeId="6"/>
            <TransformGroup name="attacherJointBackRot" translation="0 0.666646 -4.203375" rotation="7.845045 -0.000002 0" nodeId="7">
              <TransformGroup name="attacherJointBackRot2" translation="0 0 -0.730054" rotation="-7.845045 0.000002 0" nodeId="8">
                <TransformGroup name="attacherJointBack" rotation="0 90 0" nodeId="9"/>
              </TransformGroup>
            </TransformGroup>
            <TransformGroup name="attacherJointBackArmBottom" translation="0 0.666646 -4.203375" rotation="7.845045 -0.000002 0" nodeId="10">
              <TransformGroup name="attacherJointBackArmBottomTrans" nodeId="11">
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