<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="weedSeeker2" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="13" filename="$data/shared/default_normal.png" />
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/grainSmall_specular.png" />
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png" />
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png" />
    <File fileId="16" filename="$data/shared/detailLibrary/metallic/glass/glassClear01_specular.png" />
    <File fileId="8" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png" />
    <File fileId="9" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png" />
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png" />
    <File fileId="11" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png" />
    <File fileId="1" filename="$data/shared/white_diffuse.png" />
    <File fileId="14" filename="$data/shared/window_diffuse.png" />
    <File fileId="15" filename="$data/shared/window_vmask.png" />
    <File fileId="12" filename="weedSeeker2Decals_diffuse.png" />
    <File fileId="2" filename="weedSeeker2_normal.png" />
    <File fileId="3" filename="weedSeeker2_vmask.png" />
  </Files>

  <Materials>
    <Material name="weedSeeker2_plasticPainted_mat" materialId="2" customShaderId="4">
      <CustomParameter name="colorScale" value="0.62 0.62 0.62"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="weedSeeker2_plasticPaintedShinyGray_mat" materialId="3" customShaderId="4">
      <CustomParameter name="colorScale" value="0.22 0.22 0.22"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="weedSeeker2_silverScratched_01_mat" materialId="4" customShaderId="4">
      <Custommap name="detailDiffuse" fileId="8"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="9"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="weedSeeker2_plasticPaintedShinyBlack_mat" materialId="1" customShaderId="4">
      <CustomParameter name="colorScale" value="0.0493 0.0493 0.0493"/>
      <CustomParameter name="smoothnessScale" value="1.52"/>
      <Custommap name="detailDiffuse" fileId="10"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="11"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="weedSeeker2Decals_plasticPainted_mat" materialId="5" customShaderId="4" customShaderVariation="vmaskUV2_normalUV3" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="1"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Texture fileId="12"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="window_glassClear01_mat" materialId="6" customShaderId="4" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
      <CustomParameter name="colorScale" value="0.2297 0.2297 0.2297"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Texture fileId="14"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="15"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="weedSeeker2.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="back" nodeId="1">
      <Shape name="weedSeeker2_flatMountBack" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1,2,3,4" clipDistance="300" nodeId="2">
        <Shape name="weedSeeker2_flatMountBackHolder" translation="0 -0.001878 0.08143" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="3"/>
        <Shape name="weedSeeker2_decals" translation="0 -0.046627 0.090223" shapeId="3" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="50" nodeId="4"/>
        <Shape name="weedSeeker2_glass" translation="0 -0.046627 0.090223" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="200" nodeId="5"/>
      </Shape>
      <Shape name="weedSeeker2_barMountBack" translation="0.25 0 0" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="1,2,3,4" clipDistance="300" nodeId="6">
        <Shape name="weedSeeker2_barMountBackHolder" translation="0 -0.001878 0.08143" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="7"/>
        <Shape name="weedSeeker2_glass" translation="0 -0.046627 0.090223" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="200" nodeId="8"/>
        <Shape name="weedSeeker2_decals" translation="0 -0.046627 0.090223" shapeId="8" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="50" nodeId="9"/>
      </Shape>
    </TransformGroup>
    <TransformGroup name="top_center" nodeId="10">
      <Shape name="weedSeeker2_flatMountTop" translation="0.5 0.066726 0.063599" shapeId="9" castsShadows="true" receiveShadows="true" materialIds="1,2,3,4" clipDistance="300" nodeId="11">
        <Shape name="weedSeeker2_flatMountTopHolder" translation="0 -0.068604 0.017831" shapeId="10" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="12"/>
        <Shape name="weedSeeker2_glass" translation="0 -0.113353 0.026624" shapeId="11" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="200" nodeId="13"/>
        <Shape name="weedSeeker2_decals" translation="0 -0.113353 0.026624" shapeId="12" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="50" nodeId="14"/>
      </Shape>
      <Shape name="weedSeeker2_barMountTop" translation="0.75 0.066726 0.063599" shapeId="13" castsShadows="true" receiveShadows="true" materialIds="1,2,3,4" clipDistance="300" nodeId="15">
        <Shape name="weedSeeker2_barMountTopHolder" translation="0 -0.049109 0.013859" rotation="-90.000008 -90 0" shapeId="14" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="16"/>
        <Shape name="weedSeeker2_decals" translation="0 -0.113353 0.026624" shapeId="15" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="50" nodeId="17"/>
        <Shape name="weedSeeker2_glass" translation="0 -0.113353 0.026624" shapeId="16" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="200" nodeId="18"/>
      </Shape>
    </TransformGroup>
    <TransformGroup name="top_back" nodeId="19">
      <Shape name="weedSeeker2_flatMountBTop" translation="1.5 0.063037 0.009578" shapeId="17" castsShadows="true" receiveShadows="true" materialIds="4,1,2,3" clipDistance="300" nodeId="20">
        <Shape name="weedSeeker2_decals" translation="0 -0.109664 0.080645" shapeId="18" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="50" nodeId="21"/>
        <Shape name="weedSeeker2_glass" translation="0 -0.109664 0.080645" shapeId="19" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="200" nodeId="22"/>
      </Shape>
      <Shape name="weedSeeker2_barMountBTop" translation="1.75 0.062978 0.009579" shapeId="20" castsShadows="true" receiveShadows="true" materialIds="4,1,2,3" clipDistance="300" nodeId="23">
        <Shape name="weedSeeker2_barMountTopBracket" translation="0 -0.001933 0" shapeId="21" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="24"/>
        <Shape name="weedSeeker2_decals" translation="0 -0.109606 0.080644" shapeId="22" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="50" nodeId="25"/>
        <Shape name="weedSeeker2_glass" translation="0 -0.109606 0.080644" shapeId="23" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="200" nodeId="26"/>
      </Shape>
    </TransformGroup>
    <TransformGroup name="bottom" nodeId="27">
      <Shape name="weedSeeker2_flatMountBottom" translation="1 -0.066729 0.02265" shapeId="24" castsShadows="true" receiveShadows="true" materialIds="1,2,3,4" clipDistance="300" nodeId="28">
        <Shape name="weedSeeker2_flatMountBottomHolder" translation="0 0.031907 0.03943" rotation="-90.000008 -90 0" shapeId="25" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="29"/>
        <Shape name="weedSeeker2_decals" translation="0 0.020102 0.067573" shapeId="26" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="50" nodeId="30"/>
        <Shape name="weedSeeker2_glass" translation="0 0.020102 0.067573" shapeId="27" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="200" nodeId="31"/>
      </Shape>
      <Shape name="weedSeeker2_barMountBottom" translation="1.25 -0.066719 0.02265" shapeId="28" castsShadows="true" receiveShadows="true" materialIds="1,2,3,4" clipDistance="300" nodeId="32">
        <Shape name="weedSeeker2_barMountBottomHolder" translation="0 0.064841 0.05878" shapeId="29" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="33"/>
        <Shape name="weedSeeker2_decals" translation="0 0.020092 0.067573" shapeId="30" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="50" nodeId="34"/>
        <Shape name="weedSeeker2_glass" translation="0 0.020092 0.067573" shapeId="31" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="200" nodeId="35"/>
      </Shape>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
