<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="MB_rim_old.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.4"/>
  </Asset>

  <Files>
    <File fileId="3" filename="../textures/rimDirt_specular.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/clear_specular.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/rough_specular.dds"/>
    <File fileId="13" filename="$data/shared/detailLibrary/metallic/scratched_diffuse.png"/>
    <File fileId="12" filename="$data/shared/detailLibrary/metallic/scratched_specular.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
  </Files>


  <Materials>
    <Material name="Felge_10L_chrome_mat" materialId="52" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.8 0.8 0.8"/>
    </Material>
    <Material name="Felge_10L_metalPaintedBlack_mat" materialId="53" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="Felge_10L_silverScratchedShiny_mat" materialId="54" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="13"/>
      <CustomParameter name="colorScale" value="0.7379 0.7454 0.7529"/>
    </Material>
    <Material name="rim001_mat" materialId="58" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.646 0.646 0.646"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="MB_rim_old.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="inner_Rim" clipDistance="300" nodeId="63">
      <Shape name="Felge_links" shapeId="1" nodeId="64" castsShadows="true" receiveShadows="true" materialIds="58,54,52,53"/>
      <Shape name="Felge_rechts" rotation="0 180 0" shapeId="1" nodeId="65" castsShadows="true" receiveShadows="true" materialIds="58,54,52,53"/>
    </TransformGroup>
  </Scene>

</i3D>
